A & A Game Engineering

Home ] Up ] About A&A ] New Releases ] Product Support Menu ] Special Offers ] Game Data Programmes ] Work in Progress ] Show Dates ] Download Page ] How to Order ] Site History ] Miniatures Shop ] Currently unavailable ]

Note to users on how to navigate our site.

In the top bar you will find a PRODUCT LIST hyperlink. Use this as an index to find the product page you are looking for. Any downloads for the product can be accessed from here.

The revised
PRODUCT SUPPORT MENU
now incorporates both the old FAQ pages and the template downloads on one page. All downloads for all products can be found here.

The Site History is worth looking at because it summarises recent changes to the site. You can also navigate from the Site History to the relevant product page, and thence to the specific download for the product.

 

Tsushima

Links

Naval Wargames Rules for Pre Dreadnought Actions

by Graham Short

Order Code AA120

Please note that this title is no longer directly available in print from us. It remains available via an electronic download

Current Edition 1.1

24 pages; recommended scale 1/1200 to 1/6000; complexity: 4/10; level of detail: 4/10; avg game length 2 hours; dice required: D20, D12, D10, D8, D6, D4

View Summary of Contents

These rules are quick and simple to play providing a very fast and bloody game in the period 1880 to 1906. The scale is 1 nautical mile to 10cm. The rules incorporate weather, spotting, minefields and allow for both written orders or sequential movement.

The gunnery system takes account of the ranges, penetration and damage by specifying the dice that are rolled to attack in a given situation. Torpedo, Mine and Ramming attacks are resolved using similar mechanisms, so there is a consistent feel throughout the combat system.

In line with the style and intention of the rules, armour has been standardised for each class of vessel (of which there are ten covered). Guns have been grouped into 9 classes following the same philosophy.

There is a fleet list covering the significant vessels of 10 nations in this period with 130 vessels. A simple conversion system allows you to quickly put together the game data you need to fight a battle.

Counters are provided to enable you to sit down and play both an introductory scenario and Tsushima-style encounter between Russian and Japanese fleets.

 

Download Tsushima Corrections to Edition 1

Download Tsushima Corrections to Edition 1.1

Download Tsushima Clarifications to Edition 1.1

Download Tsushima Templates

 

This page last updated on 16/03/2009