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Salamis ad Actium |
Links |
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Naval Wargames Rules for Ancient Times
by David Manley
with Andrew Finch and
Alan Butler
Order Code AA130
£9.00
Current Edition 1.0
40 pages; recommended scale 1/1200; complexity:
6/10; level of
detail: 6/10; avg game length 2-3 hours; dice required: D10,
D6
View Summary of Contents
With these rules you can take
command of the fleets of antiquity with oared galleys roaming the
Mediterranean, maintaining control of your Empire and keeping the Pirates
in check. In those days warfare was up close and personal. The wars
between Greece and Persia, Rome and Carthage, The Roman Civil War, all are
covered. You can ram, carry out oar rakes, board the enemy, fire archers
and ballistae, hurl rocks from stone throwers.
A list of 40+ ship types is provided,
which with their variants adds up to a total of 80 data sets. There is also
a points value system. We have incorporated a command system which allows
for both good and bad commanders, and which has an effect on the flow of the
action. The turn is of variable length and certain actions will only be
permitted during an Intermediate Phase which happens at random.
A simple campaign system is provided
as a basis for those with Imperial ambitions. |
Download Salamis Templates
Download files are written in Acrobat File
Format 1.3 which is backwards compatible to Acrobat Reader 4. |
This page last updated on
12/05/2008
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