A & A Game Engineering

Home ] Up ] About A&A ] New Releases ] Product List ] Product Support Menu ] Game Data Programmes ] Work in Progress ] Show Dates ] Download Page ] Site History ]

Note to users on how to navigate our site.

In the top bar you will find a PRODUCT LIST hyperlink. Use this as an index to find the product page you are looking for. Any downloads for the product can be accessed from here.

The revised
PRODUCT SUPPORT MENU
now incorporates both the old FAQ pages and the template downloads on one page. All downloads for all products can be found here.

The Site History is worth looking at because it summarises recent changes to the site. You can also navigate from the Site History to the relevant product page, and thence to the specific download for the product.

 

Grand Fleet Actions in the Age of Sail

Summary of Contents

INTRODUCTION

SHIPS: Description and Definition of the ships; Clean and foul hulls; Working out ship factors from historical references; The Early Period (16th Century); The Middle Period (17th and early 18th Centuries); The Late Period (late 17th and 19th Centuries); Points Values (all periods); Creating Forts and Shore batteries (all periods)

COMMANDERS AND CREW: Commanders; Effect of Visibility on command; Formations; Crew; Combat effects on Command and Crew; Taking Command; Use of Frigates

PREPARING THE BATTLE AND SETTING UP: Climate and the Weather; Initial Deployment and Scouting; Displacement; Off-Table Forces; Victory and Defeat

FIGHTING THE BATTLE, ORDER OF TURN

MOVEMENT: Sailing and the movement of ships; Turning; Tacking; Hard Turns; Movement of ‘Handy’ vessels; Schooners and ‘Fore and Aft’ Rigged vessels; Collisions and fouling; The “Nelson Touch” (Breaking a line); Drifting; Towing; Use of Small Boats; Transferring Commanders and Crew between ships; Effect of land; Anchoring and weighing anchor; Leaving the Table

GUNNERY, DAMAGE AND BOARDING: Gunnery basics; Gunnery attacks; Damage results; Fires and Burning ships; Boarding Actions

MORALE AND PRIZES: Morale; Captured Ships and Prizes

SCENARIOS: Scenario Format; How to use the Scenario Information; Landing Troops; ‘Beating to Quarters’; The Raid on Cadiz Harbour 1587; The Action off Portland Bill 1588; The Action off Gravelines 1588; Last Stand of the Revenge 1591; Beachy Head 1690; Toulon 1744; Havana 1748; Minorca 1756; Gibraltar 1759; Quiberon Bay 1759; Ushant 1778; Arbuthnot’s Action 1781; Chesapeake Bay 1781; Battle of the Saintes 1782; Glorious First of June 1794; Cape St. Vincent 1797; Kamperduin 1797; Battle of the Nile 1798; Copenhagen 1801; Algeciras 1801 (First Part); Algeciras 1801 (Second Part); Calder’s Action 1805; Trafalgar 1805

GAME TEMPLATES: Record Sheets

 

This page last updated on 16/03/2009