A & A Game Engineering

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Fox Two Reheat!

Summary of Contents

INTRODUCTION: Scales; Definitions and concepts; Technology Levels; Designers’ Notes

MEN AND MACHINES: Aircrew Training and  Skills; Skill Rolls; Dazed, Wounded or Dead Aircrew; Crew Survival; Aircrew Experience; Aircraft Capability; Equipping Stores; Miscellaneous Stores; Jettisoning Stores; Destruction of Aircraft

SETTING UP A GAME, DEPLOYMENT: Points Values; Organising a Game; Starting the Game; Deploying Surface Targets; Deploying aircraft; Off Table Reserves; Air Superiority Missions; Ground Attack Missions; Intrusion Missions; Interception Missions; Rearming and Repairs; Victory and Defeat

SEQUENCE OF PLAY: Ending the Game; Summary of Crew Activities and Skill Rolls

FLIGHT FUNDAMENTALS: Formations and Movement; The Effect of Altitude on Performance; Speed and Fuel Use; Order of Movement Actions; Movement; Turning; Effects of Damage on Turning; Climbing; Zoom Climb; Climbing Half Loop; Diving; Diving Half Loop; Displacing Models and mid air collisions

GAME ARCS

RADAR AND DETECTION: Contact Markers; Detection—Visual; Detection—Search Radar; Detection of Objects on the Ground; Losing Contact

SHOOTING GUNS AND AIR TO AIR ROCKETS: Guns; Arcs of Fire; Lines of Fire; Target Priority and Timing; Aircrew Shooting; Shooting Procedure; Modifiers; Hitting the Target; Multi-barrel weapons; Automatic Hit Bonus; Ammunition Supply; Damaging the Target; Critical Hits; Effect of Formations on Shooting; Air to Air salvo rockets; AIR-2 Genie air to air nuclear missile

SHOOTING AIR TO AIR MISSILES: Air to Air Missiles; Obtaining a Lock; Losing a Lock; ECM Aircraft; Breaking a Lock; Firing Missiles; Damaging the Target

ATTACKING A SURFACE TARGET: Spotting the Target; Identifying the Target; Attack and Ammunition Types; Attacking an Identified Target; Defensive Fire; Attacking an Unidentified Target; Ground Defences; Unlisted Air to Ground Weapons

GROUND DEFENCES: AAA Guns; Air Defence Zones; SAM Batteries

AIRCRAFT DATA: Understanding the Aircraft Data Tables; Filling in the Aircraft Record Sheets; Data for Civilian and Transport Aircraft; Data for Combat Aircraft; Aircraft in Action

TABLES: Payload types and location; Miscellaneous Equipment; Surface to Air Missiles; Air to Air Missiles; Air to Surface Weapons

1 AND 2 SEATER RECORD SHEET; LARGE AIRCRAFT RECORD SHEET

 

This page last updated on 15/07/2006